MCM219 Multimedia Applications: Macromedia Flash 5 BASIC-Summer 2001

This calendar is subject to change based on the needs of the course. Students are required to monitor this page for updates.

 

Date

Book

Activities

Links

Assignments/Deliverables

June 4

Summer 2001 classes begin.

Chapter 1 Why Flash?


 Speed

Web Standard

Interactivity

Ease of Use

Design Capabilities

Versatility

Widespread Viewability

Integration

 

Housekeeping issues

 

Course overview-

 

Intro to Flash

 

Example sites

 

Assignment 1

Flash 5 Beginners tutorial

 

Check out the Flash 5 Tour!

 

Lab hours:

posted on the door.

 

Read this article on Splash pages that work Click on the match it yields and chec k out the Visual designer by eric Holter

And read this article on vector art- click on the url it yields and go to Visual Designer article by Lynda Weinman

Complete chapter 2 by next meeting

Assignment 1: fill out student profile form and submit by June 6.

 

Complete the "00 What's New" and "01 Introduction" and "02 Drawing" Lessons in the Flash Program's Help Menu

June 6

REVIEW Chapter 2: Getting Started
How Flash Works

What's New in Flash 5

Interface

Options and Settings

Setting Movie Properties

The QuickTime Interactive Tutorials

http://www.flashkit.com/tutorials/Getting_Started/Getting_-Eddie_Ca-165/index.shtml

 

 

 

Complete tutorials on p. 46

June 11

 

REVIEW

Chapter 3. Graphics
Tools and Options

Drawing Tasks

Using the Pen Tool

Pen and Drawing Preferences

Editing Simple Shapes

Strokes and Fills

Importing Vector Graphics

Optimizing Graphics

Using Color

Interactive Tutorial

 

 

Work through the content with instructor

 

Here is a link to the Flash menus we will review tonight

You need these files for tonight's work:

1. daisy 2. star

Right mouse click and save to a directory on the PC or hold the mouse down over the link on the mac and save as source.

Exercise- Drawing tools practice...

go to the FlashPlanet site and click on the clip art link.

Navigate the clip art area and save some assorted images- these will be zip files which should unzip on your computer- Macs, use Stuffit.

Create a scene by importing, or copying and pasting images of your choice- then using drawing tools alter and add information as you deem necessary. Save the file to your zip disk- you wll need to submit it as part of your portfolio of work eventually...

You can also use google to search the web- something like "free eps vector" as search parameters should turn up a bevy of choices.

If you have trouple unzipping theclip art files you can also just draw your entire scene with the drawing tools.

Complete chapter 4 by next meeting

 

Assignment 2: fill out the feedback form

June 13

 

REVIEW

Chapter 4: Text

What Is Text?

Creating Text Elements

Working with Text Elements

Using Font Symbols for Dynamic Type Styling

Breaking Text Apart

Animation Considerations

Interactive Tutorial

 

Explore!

 

 

http://www.flashkit.com/tutorials/z_art_class/lesson_00.shtml

 

Design 101

Here are the url's for favorite sites the class has turned in so far- turn your in via the feedback form ...

 

Let's look at morphing text after the overview...

I flat ran out of time to put together the shape tweening tutorial we were working on so here is a simplified one with al the concepts intact. so I am referring you to these great ones I found on the web...

 

click here

 

Create and turn in a file based on what you have learned so far (Text design). Be creative, but don't think too big...This is due by Feb 4 at 10PM

Complete chapter 5 by next meeting

June 18

 

REVIEW

Chapter 5 Sound

 

Understanding Sound

Importing Sounds

Adding Sounds to the Timeline

Configuring/Editing Sound Instances

Sound Properties

Updating Sounds

Advanced Sound Capabilities

Using Sounds in Shared Libraries

Interactive Tutorials

 

 

 

Click here for tonite's lecture content

http://www.flashkit.com/tutorials/Audio/Converti-Eddie_Ca-49/index.shtml

 

Converting mp3's to wav's

Complete chapter 6 by next meeting

June 20

REVIEW

Chapter 6 Bitmaps

 

Importing Bitmaps

Adding Bitmaps to Your Movie

Working with Bitmaps

Bitmap Properties

Optimizing Your Images

Updating Bitmaps

Using Bitmaps in Shared Libraries

Using Animated GIFs

Using PNGs

Interactive Tutorial

 

http://www.flashkit.com/tutorials/5_in_picop/tute_picop.shtml

 

Sharpening images in FLASH

Tutorial file

Complete chapter 7 and 8 by next meeting

June 25

 

REVIEW

Chapter 7 Symbols

 

Understanding Symbols and Instances

Creating Symbols

Editing Symbols

Working with Instances

Interactive Tutorials

 

 http://www.flashkit.com/tutorials/Tips_And_Techniques/What_is_-Eddie_Ca-100/index.shtml

 

Check out the copyright site

 

Complete chapter8 by next meeting

June 27

 

REVIEW

Chapter 8 Working with Elements on the Stage

 

Selecting

Groups

Placing Elements on the Stage

Transforming Elements

Duplicating Elements

Cutting, Copying, Deleting, and Pasting

Interactive Tutorial

 

 

Tutorial file

Complete chapter 9 by next meeting

July 2

REVIEW

Chapter 9

Using Layers to Separate Content

And Functionality

 

Understanding Layers

Working with Layers

Identifying Graphical Elements on Different Layers

Using Guide Layers

Special‑Purpose Layers

Layer Properties

Interactive Tutorials

 

 

 Important content tonight- we will go through layers in a fairly intensive manner.

 Tutorial file

Complete chapter 10 by next meeting

July 4

NO CLASS!!

 

 

July 9

REVIEW

Chapter10

Using Animation to Build Movement

 

How Animation Works

Understanding the Timeline

Working with Scenes


 

 

 

Work in class on an animation project- choreographing the chicken dance.

Tutorial file

July 11

Frames

Creating Animation

Putting It All Together

Using QuickTime Video

Interactive Tutorials

 

Complete at least half of chapter 11 by next meeting. This is a long chapter- we will take two nights if necessary to cover it.

July 16

REVIEW

Chapter ll

Basic Actions for Building Interactivity

 

Interactivity in Flash

Actions Panel

 

http://www.flashkit.com/tutorials/Getting_Started/_Flash_5-Eddie_Ca-180/index.shtml

We will not be covering chapters 12-15 in this class- this is where an advanced class would begin.

This will give you time to work on your final project.

July 18

Basic Actions in Depth

Interactive Tutorials

 

 

July 23

REVIEW

Chapter16

Publishing Your Work

 

Delivery Methods

Flash and HTML

Player Issues

Understanding Templates

Interactive Tutorial

 

Work on final Project

 

http://www.flashkit.com/tutorials/Tips_And_Techniques/Introduc-Jeremy_R-161/index.shtml 

usability site for Flash

Work on final Project

 

July 25

 

I will grade projects according to the grading rubric and will email the results to you.

Work on final Project

We will meet for the first hour to harvest final projects only- including all documentation- including FLA and SWF files. No work will be allowed- just turn in your project and you will be free to leave.

Text for course: Flash 5! Creative Web Animation

 

KEWL FLASH sites

KEWL Flash resource sites